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Loyc.Syntax.LiteralNode Class Referenceabstract

Base class of all nodes that represent literal values such as 123 and "foo". More...


Source file:
Inheritance diagram for Loyc.Syntax.LiteralNode:
Loyc.Syntax.LNode Loyc.Syntax.ILNode Loyc.Syntax.ILiteralValue Loyc.ICloneable< out T > Loyc.ILocation Loyc.IValue< out T > Loyc.Syntax.ILiteralValue Loyc.ILocation Loyc.Syntax.IUninterpretedLiteral Loyc.IValue< out T > Loyc.Syntax.IUninterpretedLiteral Loyc.IValue< out T >

Remarks

Base class of all nodes that represent literal values such as 123 and "foo".

Properties

sealed override LNodeKind Kind [get]
 
abstract override object Value [get]
 
override Symbol Name [get]
 
override LNode Target [get]
 
override LNodeList Args [get]
 
sealed override int Max [get]
 
- Properties inherited from Loyc.Syntax.LNode
virtual SourceRange Range [get]
 Returns the location and range in source code of this node. More...
 
ISourceFile Source [get]
 Returns the source file (shortcut for Range.Source). More...
 
NodeStyle Style [get, set]
 Indicates the preferred style to use when printing the node to a text string. More...
 
NodeStyle BaseStyle [get, set]
 
virtual LNodeList Attrs [get]
 Returns the attribute list for this node. More...
 
virtual bool IsFrozen [get]
 Returns true if the node is immutable, and false if any part of it can be edited. Currently, mutable nodes are not implemented. More...
 
abstract LNodeKind Kind [get]
 Returns the LNodeKind: Symbol, Literal, or Call. More...
 
bool IsCall [get]
 
bool IsId [get]
 
bool IsLiteral [get]
 
abstract Symbol Name [get]
 Returns the Symbol if IsId. If this node is a call (IsCall) and Target.IsId is true, this property returns Target.Name. In all other cases, the name is GSymbol.Empty. Shall not return null. More...
 
bool HasSpecialName [get]
 Returns true if Name is a "special" name (i.e. starts with '#' or '\'' or '.' or any character below 48 in ASCII). More...
 
bool HasValue [get]
 
abstract object Value [get]
 Returns the value of a literal node, or NoValue.Value if this node is not a literal (IsLiteral is false). More...
 
abstract LNode Target [get]
 Returns the target of a method call, or null if IsCall is false. The target can be a symbol with no name (GSymbol.Empty) to represent a parenthesized expression, if there is one argument. More...
 
abstract LNodeList Args [get]
 Returns the argument list of this node. Always empty when IsCall==false. More...
 
static ILNodePrinter Printer [get, set]
 Gets or sets the default node printer on the current thread, which controls how nodes are serialized to text by default. More...
 
virtual object TriviaValue [get]
 Gets the value of Args[0].Value, if Args[0] exists; otherwise, returns NoValue.Value. More...
 
int ArgCount [get]
 
int AttrCount [get]
 
bool HasAttrs [get]
 
bool IsTrivia [get]
 
int Min [get]
 
virtual int Max [get]
 
LNode this[int index] [get]
 
- Properties inherited from Loyc.Syntax.ILNode
LNodeKind Kind [get]
 
Symbol Name [get]
 
ILNode Target [get]
 
ISourceRange Range [get]
 
NodeStyle Style [get, set]
 
- Properties inherited from Loyc.Syntax.IUninterpretedLiteral
UString TextValue [get]
 Represents the serialized text of the value. More...
 
Symbol TypeMarker [get]
 Represents the type of the value. More...
 
- Properties inherited from Loyc.IValue< out T >
Value [get]
 
- Properties inherited from Loyc.ILocation
object Location [get]
 

Public Member Functions

abstract override LiteralNode WithValue (object value)
 Creates a new literal node with a different Value than the current literal node. More...
 
override CallNode WithArgs (LNodeList args)
 Creates a Node with a new argument list. If this node is not a call, a new node is created using this node as its target. Otherwise, the existing argument list is replaced. More...
 
sealed override void Call (LNodeVisitor visitor)
 
sealed override void Call (ILNodeVisitor visitor)
 
abstract override LNode Clone ()
 Creates a copy of the node. Since nodes are immutable, there is little reason for an end-user to call this, but Clone() is used internally as a helper method by the WithXyz() methods. More...
 
abstract override LNode WithAttrs (LNodeList attrs)
 
- Public Member Functions inherited from Loyc.Syntax.LNode
LNode SetBaseStyle (NodeStyle s)
 
LNode SetStyle (NodeStyle s)
 
virtual LNode WithName (Symbol name)
 Creates a node with a new value for Name. More...
 
virtual CallNode WithTarget (LNode target)
 
virtual CallNode WithTarget (Symbol name)
 
virtual CallNode With (LNode target, LNodeList args)
 Creates a CallNode with the same attributes and Range, but a different target and argument list. If the current node is not a CallNode, it becomes one (the Range, Style and attributes of the current node are kept, but the Kind, Value, and Name are discarded.) More...
 
virtual CallNode With (Symbol target, LNodeList args)
 Creates a CallNode with the same attributes and Range, but a different target and argument list. If the current node is not a CallNode, it becomes one (the Range, Style and attributes of the current node are kept, but the Kind, Value, and Name are discarded.) More...
 
CallNode With (Symbol target, params LNode[] args)
 
LNode WithRange (SourceRange range)
 
virtual LNode WithRange (int startIndex, int endIndex)
 
LNode WithStyle (NodeStyle style)
 
virtual LNode With (SourceRange range, NodeStyle style)
 
virtual LNode WithoutAttrs ()
 
LNode WithAttrs (params LNode[] attrs)
 
CallNode WithArgs (params LNode[] args)
 
CallNode WithArgs (IEnumerable< LNode > args)
 
LNode PlusAttr (LNode attr)
 
LNode PlusAttrs (IEnumerable< LNode > attrs)
 
LNode PlusAttrs (params LNode[] attrs)
 
LNode PlusAttrs (LNodeList attrs)
 
LNode PlusAttrsBefore (LNodeList attrs)
 
LNode PlusAttrsBefore (params LNode[] attrs)
 
LNode PlusAttrBefore (LNode attr)
 
LNode PlusArg (LNode arg)
 
LNode PlusArgs (LNodeList args)
 
LNode PlusArgs (IEnumerable< LNode > args)
 
LNode PlusArgs (params LNode[] args)
 
LNode WithArgChanged (int index, Func< LNode, LNode > selector)
 
LNode WithArgChanged (int index, LNode newValue)
 
LNode WithAttrChanged (int index, LNode newValue)
 
LNode WithChildChanged (int index, LNode newValue)
 
virtual string Print (ParsingMode?mode=null, ILNodePrinterOptions?options=null)
 
override string ToString ()
 
virtual bool Equals (ILNode other, CompareMode mode)
 Compares two nodes for structural equality. Two nodes are considered equal if they have the same kind, the same name, the same value, the same arguments, and the same attributes. More...
 
bool Equals (LNode?other)
 
bool Equals (ILNode?other)
 
override bool Equals (object?other)
 
override int GetHashCode ()
 Gets the hash code based on the structure of the tree. More...
 
bool HasPAttrs ()
 
LNodeList PAttrs ()
 
virtual bool Calls (Symbol name, int argCount)
 Returns true if Name == name and Max + 1 == argCount (which implies Kind == LNodeKind.Call if argCount != -1). More...
 
virtual bool Calls (string name, int argCount)
 
virtual bool Calls (Symbol name)
 
virtual bool Calls (string name)
 
virtual bool CallsMin (Symbol name, int minArgCount)
 Returns true if this is a call with the specified name and the specified minimum number of arguments. More...
 
virtual bool CallsMin (string name, int minArgCount)
 Returns true if this is a call with the specified name and the specified minimum number of arguments. More...
 
virtual bool HasSimpleHead ()
 Returns true if this is not a call, or if the call's Target is an Id or a Literal. More...
 
virtual bool HasSimpleHeadWithoutPAttrs ()
 Returns true if this is not a call, or if the call's Target is an Id or a Literal, and the Target has only trivia attributes. More...
 
virtual LNode WithAttrs (Func< LNode, Maybe< LNode >> selector)
 
virtual LNode WithAttrs (Func< LNode, IReadOnlyList< LNode >> selector)
 
virtual LNode WithArgs (Func< LNode, Maybe< LNode >> selector)
 
virtual bool IsIdWithoutPAttrs ()
 
virtual bool IsIdWithoutPAttrs (Symbol name)
 
virtual bool IsIdNamed (Symbol name)
 
virtual bool IsIdNamed (string name)
 
CallNode WithSplicedArgs (int index, LNode from, Symbol listName)
 
CallNode WithSplicedArgs (LNode from, Symbol listName)
 
LNode WithSplicedAttrs (int index, LNode from, Symbol listName)
 
LNode WithSplicedAttrs (LNode from, Symbol listName)
 
NestedEnumerable
< DescendantsFrame, LNode
Descendants (NodeScanMode mode=NodeScanMode.YieldAllChildren)
 
NestedEnumerable
< DescendantsFrame, LNode
DescendantsAndSelf ()
 
LNode TryGet (int index, out bool fail)
 
IListSource< LNodeSlice (int start, int count=int.MaxValue)
 
IEnumerator< LNodeGetEnumerator ()
 
virtual LNode Select (Func< LNode, Maybe< LNode >> selector, ReplaceOpt options=ReplaceOpt.ProcessAttrs)
 Transforms the Target, parameters, and optionally the attributes of an LNode, returning another LNode of the same Kind. If the selector makes no changes, Select() returns this. More...
 
virtual LNode SelectMany (Func< LNode, IReadOnlyList< LNode >> selector, ReplaceOpt options=ReplaceOpt.ProcessAttrs)
 
Maybe< LNodeReplaceRecursive (Func< LNode, Maybe< LNode >> matcher, ReplaceOpt options=ReplaceOpt.Default)
 Performs a recursive find-and-replace operation, by attempting to replace each child (among Attrs, Target, Args) using the specified selector. This method can also be used for simple searching, by giving a selector that always returns null. More...
 
LNode ReplaceRecursive (Func< LNode, LNode > matcher, ReplaceOpt options=ReplaceOpt.Default)
 
LNodeList RecursiveReplace (Func< LNode, LNodeList?> matcher, ReplaceOpt options=ReplaceOpt.Default)
 

Protected Member Functions

 LiteralNode (LNode ras)
 
 LiteralNode (SourceRange range, NodeStyle style)
 
- Protected Member Functions inherited from Loyc.Syntax.LNode
 LNode (LNode prototype)
 
 LNode (SourceRange range, NodeStyle style)
 

Additional Inherited Members

- Public Types inherited from Loyc.Syntax.LNode
enum  CompareMode {
  CompareMode.Normal = 0, CompareMode.Styles = 1, CompareMode.IgnoreTrivia = 2,
  CompareMode.TypeMarkers = 4
}
 Used with LNode.Equals(ILNode, CompareMode). More...
 
enum  ReplaceOpt { ReplaceOpt.ReplaceRoot = 1, ReplaceOpt.ProcessAttrs = 2, ReplaceOpt.Default = ReplaceRoot | ProcessAttrs }
 
- Public fields inherited from Loyc.Syntax.LNode
virtual UString TextValue => default(UString)
 If this node IsLiteral, gets the original text of the literal, if it is available. This property is empty if the node was created programmatically from a value, or if the parser did not save the original text, or if this is not a literal. More...
 
virtual Symbol TypeMarker => null
 If this node IsLiteral, gets the type marker associated with the literal. This property is null if the node was created programmatically from a value, or if the parser did not save the type marker, or if this is not a literal. More...
 
int Count => Max - Min + 1
 Gets the total number of children that this node has (Max - Min + 1). More...
 
- Public static fields inherited from Loyc.Syntax.LNode
static readonly EmptySourceFile SyntheticSource = EmptySourceFile.Synthetic
 
static readonly IdNode Missing = Id(CodeSymbols.Missing)
 The empty identifier, used to represent missing information. More...
 
static readonly LNode InParensTrivia = Id(CodeSymbols.TriviaInParens)
 Used by the quote {...} macro. More...
 
- Static Public Member Functions inherited from Loyc.Syntax.LNode
static IdNode Id (Symbol name, LNode prototype)
 
static IdNode Id (string name, LNode prototype)
 
static IdNode Id (LNodeList attrs, Symbol name, LNode prototype)
 
static IdNode Id (LNodeList attrs, string name, LNode prototype)
 
static LiteralNode Literal< V > (V value, LNode prototype)
 
static LiteralNode Literal< V > (LNodeList attrs, V value, LNode prototype)
 
static CallNode Call (Symbol name, LNode prototype)
 
static CallNode Call (LNode target, LNode prototype)
 
static CallNode Call (Symbol name, LNodeList args, LNode prototype)
 
static CallNode Call (LNode target, LNodeList args, LNode prototype)
 
static CallNode Call (LNodeList attrs, Symbol name, LNodeList args, LNode prototype)
 
static CallNode Call (LNodeList attrs, LNode target, LNodeList args, LNode prototype)
 
static CallNode Trivia (Symbol name, object value, LNode prototype)
 
static IdNode Id (Symbol name, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static IdNode Id (string name, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static IdNode Id (LNodeList attrs, Symbol name, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static IdNode Id (LNodeList attrs, string name, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal< V > (V value, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal (SourceRange range, LiteralValue value, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal< P > (SourceRange range, P valueProvider, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal< V > (LNodeList attrs, V value, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal (LNodeList attrs, SourceRange range, LiteralValue value, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal< P > (LNodeList attrs, SourceRange range, P valueProvider, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (Symbol name, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (Symbol name, SourceRange range, int targetStart, int targetEnd, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNode target, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (Symbol name, LNodeList args, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (Symbol name, LNodeList args, SourceRange range, int targetStart, int targetEnd, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNode target, LNodeList args, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNodeList attrs, Symbol name, LNodeList args, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNodeList attrs, LNode target, LNodeList args, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static CallNode Trivia (Symbol name, object value, SourceRange range, NodeStyle style=NodeStyle.Default)
 
static IdNode Id (Symbol name, ISourceFile?file=null)
 
static IdNode Id (string name, ISourceFile?file=null)
 
static IdNode Id (LNodeList attrs, Symbol name, ISourceFile?file=null)
 
static IdNode Id (LNodeList attrs, string name, ISourceFile?file=null)
 
static LiteralNode Literal< V > (V value, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal< V > (LNodeList attrs, V value, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static LiteralNode Literal (object?value, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (Symbol name, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNode target, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (Symbol name, LNodeList args, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNode target, LNodeList args, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNodeList attrs, Symbol name, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNodeList attrs, LNode target, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNodeList attrs, Symbol name, LNodeList args, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Call (LNodeList attrs, LNode target, LNodeList args, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static CallNode Trivia (Symbol name, object value, ISourceFile?file=null, NodeStyle style=NodeStyle.Default)
 
static LNodeList List ()
 
static LNodeList List (LNode item_0)
 
static LNodeList List (LNode item_0, LNode item_1)
 
static LNodeList List (params LNode[] list)
 
static LNodeList List (IEnumerable< LNode > list)
 
static LNodeList List (VList< LNode > list)
 
static bool IsSpecialName (string name)
 Returns true if name is considered a "special" name that starts with any character below 48 in ASCII, such as '#', '\'', and '.'. More...
 
static bool IsSpecialName (Symbol name)
 
static bool IsSpecialNamePrefix (char c)
 
static SavedValue< ILNodePrinterSetPrinter (ILNodePrinter newValue)
 
static PushedPrinter PushPrinter (ILNodePrinter printer)
 Helps you change printers temporarily. Usage in C#: using (LNode.PushPrinter(myPrinter)) { ... } More...
 
static bool Equals (LNodeList a, LNodeList b, CompareMode mode=CompareMode.Normal)
 Compares two lists of nodes for structural equality. More...
 
static bool Equals (ILNode?a, ILNode?b, CompareMode mode=CompareMode.Normal)
 
static LNode MergeLists (LNode?node1, LNode?node2, Symbol listName)
 Some CallNodes are used to represent lists. This method merges two nodes, forming or appending a list (see remarks). More...
 
static LNode MergeBinary (LNode node1, LNode node2, Symbol binaryOpName)
 Combines two nodes using a binary operator or function. More...
 
static List< LNodeFlattenBinaryOpSeq (LNode expr, Symbol opName, bool?rightAssociative=null)
 Converts a sequence of the same operator (e.g. x+y+z) to a list (e.g. x, y, z). More...
 
static bool Var< T > (out T var, T value)
 This method simply assigns a value to a variable and returns true. For example, G.Var(out int x, 777) is used to create a variable called x with a value of 777. More...
 
- Static Protected Member Functions inherited from Loyc.Syntax.LNode
static void NoNulls (LNodeList list, string propName)
 
- Protected fields inherited from Loyc.Syntax.LNode
RangeAndStyle RAS
 
- Protected static fields inherited from Loyc.Syntax.LNode
static readonly CallNode EmptySplice = Call(CodeSymbols.Splice)
 

Member Function Documentation

abstract override LNode Loyc.Syntax.LiteralNode.Clone ( )
pure virtual

Creates a copy of the node. Since nodes are immutable, there is little reason for an end-user to call this, but Clone() is used internally as a helper method by the WithXyz() methods.

Implements Loyc.Syntax.LNode.

override CallNode Loyc.Syntax.LiteralNode.WithArgs ( LNodeList  args)
inlinevirtual

Creates a Node with a new argument list. If this node is not a call, a new node is created using this node as its target. Otherwise, the existing argument list is replaced.

Parameters
argsNew argument list

Implements Loyc.Syntax.LNode.

abstract override LiteralNode Loyc.Syntax.LiteralNode.WithValue ( object  value)
pure virtual

Creates a new literal node with a different Value than the current literal node.

Exceptions
InvalidOperationExceptionThe node was not a literal already.

Implements Loyc.Syntax.LNode.